Tagged: appstore

Apple News – WWDC 2018

June 4 was the opening of WWDC 2018 and what did Apple present: – iOS 12 (no doubt everyone was waiting for a new update, the augmented reality was improved, the photo gallery was upgraded, now users can create their Memoji, notifications on the screen can be grouped, FaceTime launched group calls and many other features) – WatchOS 5 (added new modes of activity, added the ability to talk on the clock as a radio) – TvOS (the prefix will play more surround sound, now you can watch 4K video with HDR) – macOS 11.14...

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WWDC 2017

June 5, Apple held a presentation of WWDC 2017. In addition to the fact that new devices were introduced and some changes in the interfaces promise a full AppStore redemption. Now the tabs “Games”, “Applications”, “Today”, etc. will appear in the AppStore. The developers can show their applications more clearly, add stylish blocks with information6 animation, etc. Also, a new tool for ARKit developers will be available soon. ARKit is a set of tools for developing augmented reality applications. Among the features – fast and accurate position tracking, support for Unity, Unreal and SceneKit engines,...

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(Swift) Object – bit masks!

ball.physicsBody?.categoryBitMask = PhysicsCategory.Ball
ball.physicsBody?.collisionBitMask = PhysicsCategory.Border | PhysicsCategory.Ball
ball.physicsBody?.contactTestBitMask = PhysicsCategory.Squared

For the object, you can assign bit masks: categoryBitMask, collisionBitMask, and contactTestBitMask. CategoryBitMask – a mask that determines which categories this physics body belongs to. CollisionBitMask – a mask that determines which categories of physics bodies can collide with this physics body. ContactTestBitMask – a mask that determines which categories. Swift programming Help tutorial swift

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